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Showing posts with label game state. Show all posts
Showing posts with label game state. Show all posts

Friday, 8 February 2013

#5.3 Tutorial (LibGDX & MTX) Game State


How to manage game state, well thanks to LibGDX Scene2D, it is very easy.
















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Posted by mk at 03:27 3 comments:
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Labels: actor, documentation, game, game state, group, interface, LibGDX, live wallpaper, manage, management, manager, moribitotechx, mtx, oop, scene2d, screen, stage, state, tutorial, world
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