Showing posts with label action. Show all posts
Showing posts with label action. Show all posts
Wednesday, 30 January 2013
#4.1 Tutorial (LibGDX & MTX) Test_07_EffectCreator
Time to move on to fun stuff like effects. Effects are simply combination of Scene2D Actions. In order to prevent code duplication in everywhere. I collected useful effects under EffectCreator class, you can create effects in a single line of code and dispose them from stage if you want. It is very convenient and useful. Everything is so fast and easy to use.
Labels:
action,
android,
black bars,
collision,
detection,
drag,
game,
input,
LibGDX,
live wallpaper,
moribitotech,
moribitotechx,
mtx,
scene2d,
stretch,
touch,
tutorial
Saturday, 26 January 2013
Mtx v2.0 Almost Here
First of all, I have to thank LibGDX family. They helped me make a small fortune from games and live wallpapers.
I managed to finish the second version of MTX with sexy new features beside my works with other developers. Everything is much easier.
Many problems are fixed. Its totally game and live wallpaper ready. I will start publishing tutorials with the code next week.
Stay tuned....
Labels:
action,
actor,
android,
development,
effects,
game,
group,
LibGDX,
LibGDX scene2d,
live wallpaper,
scene2d,
stage,
tutorial
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