Showing posts with label collision. Show all posts
Showing posts with label collision. Show all posts

Wednesday, 30 January 2013

#4.2 Tutorial (LibGDX & MTX) Test_08_SmartModels


This is where thing gets exiting. SmartModel is designed for and easy life for LibGDX Scene2D and Live Wallpaper developers. Lets talk about it.

















#4.1 Tutorial (LibGDX & MTX) Test_07_EffectCreator


Time to move on to fun stuff like effects. Effects are simply combination of Scene2D Actions. In order to prevent code duplication in everywhere. I collected useful effects under EffectCreator class, you can create effects in a single line of code and dispose them from stage if you want. It is very convenient and useful. Everything is so fast and easy to use.